Tuesday 22 September 2015

iPhone 6S review: more of the same plus 3D Touch

iPhone 6S 3D Touch

The big, headline-grabbing element of the iPhone 6S is the new way you can interact with the phone. Instead of being limited to swiping up, down, left and right, now you can actually go INTO THE SCREEN.
Sadly, it’s not like a mobile version of Tron (notes down idea for screenplay) but the iPhone 6S is able to measure the force with which you push the screen and thus can react accordingly.

Got an email but not sure if it’s worth opening? Push the screen and a preview pops up. If you’re not bothered about what the Nigerian prince has to say you can let go and return to your inbox, or you can push harder to open the email and claim your millions.

Or perhaps you get link in a message from your Mum and you don’t know what it is - a swift poke will show you in preview that it’s a clothing sale at that shop you used to like when you were five years old, and you can dismiss it with no more thought - content that you’ve not wasted time jumping in and out of the messaging app.

3D Touch is littered throughout the iPhone 6S, and it’s almost a game to work out where Apple has enabled it. You can see movie previews, check out pictures you’ve just taken or manipulate the cursor on the screen with ease.

It’s a neat system and easily the highlight of this new phone - and when developers get their hands on it, it’s going to be a real winner when you’re able to do even more Crazy Candy Crushing. It\s a potential feature, rather than one that’s fully formed right now, but it’s something that you’ll really be into after spending a couple of days with it.
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